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Shin Megami Tensei: Strange Journey : ウィキペディア英語版
Shin Megami Tensei: Strange Journey

is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. It was published by Atlus in 2009 in Japan, and in 2010 in North America. It is the fourth entry in the ''Shin Megami Tensei'' series, which forms the core of the ''Megami Tensei'' franchise. The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, nagivating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option of talking with and recruiting enemies.
The game originated from the team's wish to develop a large-scale role-playing game for the DS. Many of the main staff had worked on previous ''Megami Tensei'' titles in some capacity, including producer and designer Kazuma Kaneko, director Eiji Ishida, writer Shogo Isogai, and composer Shoji Meguro. The setting in Antarctica was chosen to appeal to an overseas audience. Alongside the new setting, the game featured multiple science fiction elements new to the series, taking inspiration from films such as ''Damnation Alley'' and ''The Thing''. For the music, Meguro used grander musical styles than his previous works, incorporating choir music using a special synthesizer. Reception of the game has been generally positive.
==Gameplay==

''Shin Megami Tensei: Strange Journey'' is a role-playing game in which players control the main protagonist, who can be named by the player. The environments within the Schwarzwelt are seen and navigated from a first-person perspective: the 3D environment is displayed on the top screen of the Nintendo DS, while a 2D map is displayed on the bottom screen. Explored environments are automatically mapped out, with highlights being placed for unopened containers and doorways. These environments contain traps including pits, shifting floors, and floor tiles which damage the protagonist if stepped on.〔 Alongside the main story quests, human non-playable characters and demons within the Schwarzwelt unlock side quests which yieled rewards upon completion.〔 During the game, the protagonist's Demonica suit can be upgraded to open new pathways, enabling entry into new areas for story progression, as well as new parts of previously explored areas.〔〔
During exploration, the player enters battle through both story-based boss battles and random encounters with standard enemies. Combat is turn-based, with enemies facing against a four-member party made up of the protagonist and three chosen demons.〔 Combat is governed by a derivative of the Press Turn system used in ''Shin Megami Tensei: Nocturne'': in ''Strange Journey'', the relevant system is called the Demon Co-op System. If either combatant group hits their opponent with a Critical Attack or strikes their weakness, any allied demon of the attacker's alighment will follow up with an unblockable attack which deals high damage.〔
As well as fighting demons, the protagonist can negotiate with them in a variety of ways: demons can be bribed, scared away, or recruited depending on responses given during conversation. After they are recruited, different demons can be fused together to create new demons. The new demon inherits skills from its parents, and some demons can only be obtained through fusion.〔 The game includes 300 recruitable demons, all of which take inspiration from various world mythologies including Welsh, Egyptian, Norse, and Christian. Two main alignments govern the way demons must be approached: one that represents light, neutral and dark alignments; and one representing law, neutral and chaos alignments. The choices made in the story also effect how demons respond to player commands, and whether they will remain loyal. As with earlier titles, a Moon Phase divided into eight segments dictates how demons will behave. When the Moon is full, demons will refuse to talk.〔 Fused demons can be shared between players using thirty-two character passwords generated when a new demon is fused. These passwords can be traded between different players.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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